compassOur Vision

The Vision: ItemDNA

A Genome Layer for Game Items — delivered through our roadmap

ItemDNA redefines game items beyond simple skins or stat data. It transforms them into persistent digital IP that carries origin, stats, skills, history, and lineage.

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An item born in Game A can become breeding material in Game B, or unlock legacy buffs in Game C — re-cast according to each game's rules


What ItemDNA Enables

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For Developers

Items created once can be extended, reused across multiple titles as a long-term IP layer.

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For Players

Your history and identity persist — never lost, always accumulating.

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For the Ecosystem

Value flows from fusion, mutation, and cross-game actions are aligned through clear, transparent rules.


Roadmap: Step-by-Step

We expand gradually, minimizing friction for game studios


1

Step 1 — Now Live

On-chain Item Flow

  • Connect existing inventories via Insert / Export / Redeem flows

  • Seamless integration that never disrupts gameplay


2

Step 2 — In Progress

Multi-Game PoC

  • Validate re-import and re-casting of items across multiple titles

  • Test operations, policies, permissions, and settlement models


3

Step 3 — Upcoming

FGS Ver.1: Game Item Genome Standard

  • Define ItemDNA structure: Origin · Stats · Skills · History · Lineage

  • Position as an open standard layer for creators, games, and communities


4

Step 4 — Planned

Genome Operations

  • Enable genetic operations: Fusion · Breeding · Mutation · Lineage

  • Expand player experiences through item evolution


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Step 5 — Long-term

IP Yield Router

  • Auto-route value flows across stakeholders as items move through the ecosystem

  • Include legacy IP in the revenue structure


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Step 6 — Ongoing

Global Compliance Expansion

  • Continuous updates to align with global regulatory frameworks

  • Build on-chain item infrastructure that operates within compliance


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